mouser opened this issue on Jun 13, 2004 ยท 34 posts
ynsaen posted Mon, 14 June 2004 at 7:38 PM
Jackson -- huggs, hon. I know this might sound trite, but,w ell, I like it when ya hop in. Even if i get all red in the face. lol You are right -- it is somewhat unfair of me to compare the efforts of a tiny company staffed by a hundredth the size of the people and with a budget one thousandth the size of those I mentioned. Terribly wrong of me. Perhaps I should have compared it to Renderosity... "1) Memory leak (got worse in P5) 2) STILL freezes when it can't find a file 3) Multiplying magnets 4) Erratic behavior in heavily populated scenes (got MUCH worse in P5) 5) Dialog boxes go crazy when trying to scroll" These all fall under 4. I've never had a memory leak under p5 -- and I monitor it pretty damn tight. I've not had it freeze when looking for anything since sr4 -- with the sole exception of INJ/REM stuff, which is a hack, and which I had placed in the worng place (silly me). It is not an unreasonable expectation that it should work with your system -- provided your system is a common, everyday one. Now, define common and everyday.... ya got me with 3. I haven't had it happen with magnets I've inserted, but I have with magnets from others. And it tends to be with magnets form a couple related sources that tend to do the same thing. Leads me to believe a hack is in use, but I haven't examined it close enough. But I am still inclined to think it's a bug about saved magnets. Erratic behavior is pretty broad, hon -- I haven't had much there. Even in major scenes. But I'll give ya that one, too. I don't think this was anticipated in the orginal code (much of what we do is far and away beyond what Poser was initially designed for). And Damn it, you are right -- what the hell is up with that? Drives me nuts, lol I mean, that's a stadard windows call (library object)-- it should work without problem -- unless it was tweaked or added poorly. That's one you got in spades. I wasn't saying that hit didn't have bugs. Nor did I say that ALL the comments fell into those four categories -- and, in fact, stated specifically that some did not, and were valid. I like to see valid issues brought out. I do not like to see valid issues brought out and buried in a morass of incompletely thought out ideas, invlaid issues based on on ancient and best left dead grievances or the community rumor mill's insistence on what was supposed to be. JohnRender -- I like your suggestion -- but not as the default -- there are times when posing the clothing is actually important (MAT poses, for example). Phantast -- all of the above I agree with. Those would full under the heading of good changes. It's the more elaborate schemes that seek to change the "look" of that poser interface into something more akin to Photoshop or any other "run of the mill, easy to bury all the commands in flyouts and drop downs and hidden gotta use the freakin keyboard shortcuts when all ya wanna do is click" programs out there. My absolute least favorite of them was one to make Poser use a lightwave interface. That would kill growth among new users pretty damned quick. Dale B -- thanks :) Ethesis -- it's always sorta cool to know this stuff -- you've already got a heck of a good grasp on that. Don't forget to lurk around the Poser technical and Poser Python threads, too -- you can learn more there in a week about Poser than you ever dreamed of knowing....
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)