Eagle2358 opened this issue on Jun 14, 2004 ยท 6 posts
Hoofdcommissaris posted Tue, 15 June 2004 at 2:22 AM
Well, I know the problem. I decided to start from frame 1 instead of frame 0 (or 1 second, wherever most of your shaders are). You can render from every frame you want, so it does not have to be a problem. Only if you have to time something meticiously precise you have to keep adding that extra frames to your numbers.