nomuse opened this issue on Jun 08, 2004 ยท 35 posts
bluetone posted Tue, 15 June 2004 at 12:43 PM
I'd like to chime in on a couple: Particles. How about some that work?! I mean, REALLY work. Object interaction, SIMPLE editing of shaders... or more complex! But just usable! Better interface. Animation. I like the 'CarraraScript' idea. How about adding graphs? Have you ever checked out Animation:Masters system? You can edit the animation on a graph of ALL features in one interface. Very hip for setting up complex animations, and allowing for automating the animation as well. Motion paths that work... hmmm... good... How about... draw a line, then set as motion path. Simple, PREDICTABLE and elegant. ALSO, the standard for other apps doing motion paths! Metaballs. I have NEVER successfully modelled anything made from metaballs. I'm sure some of that is me... but then... Vertex modeling. Lets have SOME way to do bevels and chamfers and fillets! Having to create in the spline modeler just for bevels? Come on... Locking part of your mesh. I have wanted this since 1.0, but... I'm still waiting. It should be a simple one to impliment to, I would think. Allowing you to HIDE/UNHIDE parts, that are locked! Then the things you don't want to adjust can be out of your way completly. I'm sure there's more... and I'm also sure this forum can come up with a 'Top ten' list that maybe our illustriuos moderator could forward on to Eovia for consideration. For that matter... Charles! are you lurking nearby? Are you listening? We LIKE the product... just want to see it get even better and have MORE people buy it! :)