ynsaen opened this issue on Jun 15, 2004 ยท 44 posts
ynsaen posted Tue, 15 June 2004 at 11:55 PM
hmmm, I apparently worded this improperly. Dale_B is dead on with what I'm saying. Thank you pdxjims for that explanation -- it was a tad clearer than the specs for it were, lol, and it will help with folks who read and don't know what it is. I am indeed referring to the continual request -- nigh on a demand -- for OpenGL. Every single thread about where poser is going from here (and there will be a poser 6 -- the when is the question that no one can answer, lol) or about feature requests or just general griping about Poser 5 and 4 contains at least one, and usually more, requests for OpenGL! "Poser sucks without OpenGL!" is essentially the thought, and I cannot, for the life me, figure out why folks think that. And I'm not saying that OpenGL is bad, nor that the current preview engine in P4/P5 is all that great -- what I am saying is that I cannot see, given the limitations inherent in the spec for OpenGL (assuming one actually follows spec) regarding providing the same 12 (15) viewing options already present and being hardware independent, how anyone can think that this would be an improvement. even more specifically, I'm looking for someone to change my mind. I'm open to that possibility, running on the assumption that I don't understand the rationales behind it effectively. A good, clear, well thought out explanation may be a stretch for some, but there's enough folks here that are capable of it ;)
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)