libernull opened this issue on Jun 15, 2004 ยท 10 posts
AntoniaTiger posted Wed, 16 June 2004 at 5:15 PM
Nice textures, Lyrra, but there's maybe one slight improvement you could make.
I picked this up from a thread here a week or two back. The way memory allocations and graphics stuff is usually done, uncompressed texture-map sizes can make a huge difference. 2046x2048 fits the memory allocation, but any larger and the memory use jumps. Something to do with powers of 2.
And some of yours are just over that size.
It could be a load of rubbish, but a slight reduction in the size of your textures would make a big difference.
I'd probably do that on my own working copies. I have to be a little careful on my system.
Message edited on: 06/16/2004 17:18