Forum: Poser - OFFICIAL


Subject: ? for Poser "Set" makers

3ddave44 opened this issue on Jun 17, 2004 ยท 26 posts


ronstuff posted Thu, 17 June 2004 at 7:53 PM

My explainations are UNIVERSAL because they will cover ANY application using ANY scale system - the PRINCIPLES are the same in all cases. All you need to know is the UNITS that the modeling application uses and the SCALING method it uses for enlarging/reducing and you can then derive (or I can provide) a SINGLE factor that will work with your setup and allow you to import with the highest precision into Poser with NOTHING checked on the import panel. For example here is an image that shows how I scale my object is 3DS MAX prior to exporting. NOTE that MAX uses a percentage system - all you do is right click on the "Uniform Scale" tool to get this dialog. DO NOT scale your object by dragging the scale tool - enter the value manually. In this case I am modeling in INCHES so my percent scale value is 1.25% - Note that in the scale tool I have the option to use the WORLD or the OBJECT coordinates, so I ONLY use the WORLD. Then in the Habware OBJ export I use a scale of 1.0 because my object is already at the proper size for Poser.