Forum: Poser - OFFICIAL


Subject: Adding glossyness and/or reflection maps to V3/M3 eyes

renderclipps opened this issue on Jun 18, 2004 ยท 16 posts


Tguyus posted Fri, 18 June 2004 at 12:50 PM

Lyrra- I agree with you in principle, but I've never found an explanation anywhere for how to get reflection maps to work on the eyes. Yours is the first message I've ever found which even identifies which eye parts should receive the materials adjustments. But... that still leaves all of us (or, well, at least me) in the dark about how the materials settings should be set and which reflection maps might give the most realistic effect. Any suggestions?

Thanks, Tguyus