ynsaen opened this issue on Jun 15, 2004 ยท 44 posts
ynsaen posted Sat, 19 June 2004 at 7:39 AM
That's been the thrust of what I've been getting, as well. Essentially, folks are upset with the response time of the on screeen preview and dislike the transparency display method. My chief personal comparisons for the implementation of OpenGL are Lightwave 7 and D|S. Both are faster in textured preview mode, but both are slower on my base system (2GHz with 384 RAM and an older Nvidia Ti) than Poser with my usual shading options set on the same scene. If I shift them into alternate display modes -- which are more limited, they do indeed speed up. Ok, So the core reasons for it are certainly based in speed, and, seeing as these particular users don't rely on things other than textured preview, there is a willingness to discard the old shading options. Alright. Now, in general, the addition of OpenGL to Poser likely wouldn't come with P6. If it were to go ahead and be included, it would most likely hit with Poser 7. Seeing as how that will likely be competing with D|S 2, and it's at that time that the seriousness of the alternative will be in force, I think it likely we'll see some significant changes between what we use now and what will be present in that version. And by that time, as well, odds are pretty good that system architectures will have changed significantly enough that this debate will be moot, lol
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)