Forum: Poser - OFFICIAL


Subject: Poser's Interface: What to keep and what to change? (no gripin'...)

ynsaen opened this issue on Jun 18, 2004 ยท 50 posts


Tyger_purr posted Sat, 19 June 2004 at 2:51 PM

ynsaen:

that video game look is something
that makes it friendlier for the newer folks.

I think it gives a false sense of simplicity and is excruciatingly limiting to work flow.

And I believe it is one of the reasons (perhaps subconsciously) that others do not take Poser/Poser art/Poser artists seriously.

Standardization would lower the learning curve and allow users to concentrate on their production instead of trying to figure out/learn/memorize what alt + whatever does (especially when alt + whatever is the only way to accomplish your goal).

Toolbars with standardized predictable controls (minimize, close) would be a giant step in the right direction.

There are some tools such as camera control that i do not see a way to
make into astandard windows interface and that is fine. However they, at the very least need to be dockable and have a horizontal orientation.

Library:
Need icons for folders that can be individually customized.
Perhaps a small icon view for navigation in folders
Need faster navigation tools such as bookmarks.
How about short cuts to navigate from your figure, to their MATs or poses
Fast way to switch between run times.

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