TygerCub opened this issue on Jun 20, 2004 ยท 6 posts
TygerCub posted Sun, 20 June 2004 at 1:06 PM
Hmm... No, the "bend bodyparts" is checked. What do you mean by "the OBJ isn't welded,"? The object is all one mesh, but did assigning groups in UVMapperPro split it somehow?