Terminvs_Est opened this issue on Jun 22, 2004 ยท 12 posts
Francemi posted Tue, 22 June 2004 at 4:53 PM
I don't have Universal Texture Converter so I don't know what the resulting files are. But from what I understand, since it converts an existing texture to fit another figure, the PNG that came with the original texture should represent the same thing as the converted file, no? If so, just copy that PNG and rename it to match the name of the new file. If you have only a cr2, pp2, etc. file, you need to render it in Poser and save the PNG file with the same name as the Poser file used to render it. If a RSR file is supplied by UTC, you can convert that RSR to PNG with P3d0Explorer like I said. France
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