Forum: Poser - OFFICIAL


Subject: It's official: DAZ bought Bryce

randym77 opened this issue on Jun 23, 2004 ยท 98 posts


Penguinisto posted Wed, 23 June 2004 at 3:45 PM

"- You can already pose figures in Studio. Having a plug-in for Bryce that lets you do this seems redundant."

How about instead making a way to absorb D|S into Bryce, so that you can pose figures on-the-fly within a landscape, instead of "pose, import process, preview, aww - shit! the left leg goes through the ground here!, go back and pose some more, import the whole shebang again, see if it fits this time, preview, d'oh! It's off by a hair's breadth!, go back and pose some more..."

Instead, just do it all right there in the proggie. Makes more sense to me, anyway.

"Studio offers the more advanced material menus, displacement mapping, reflections, lighting, and all that. No reason to render figures in Bryce just for those things now."

This time the benefit works in reverse... shoe-horn the D|S materials handling into Bryce, and make it seamless.

"Bryce is not a serious modeling program like Rhino or Lightwave, so I doubt you'll be able to make morphs, figures, or detailed props in it."

Agreed - but with freebie modelling proggies like OpenFX or Wings, or Amapi, what's the prob? :)

/P Message edited on: 06/23/2004 15:51