Forum: DAZ|Studio


Subject: How is Daz Studio better than Poser?

notefinger opened this issue on Jun 20, 2004 ยท 76 posts


maxxxmodelz posted Wed, 23 June 2004 at 11:53 PM

One thing that can potentially make it "better" is it's plugin architecture. D|S seems to have positioned itself in such a way that Daz can put out tons of new features on a regular basis via plugins, and also have 3rd party content providers do the same. This could make D|S progression much faster than we have seen in Poser.

I gather that this also means that DAZstudio will allow users to pick and choose, from a selection of plugins, what they need/want the program to do. Kind of like customizing a car in a sense. The DOWNSIDE to this, of course, is that if you want the car "fully loaded", you'll likely be spending more money than you would if it were integrated into the program. And also, DAZ will have the ability to create content that is PLUGIN-SPECIFIC, and will force you to buy that plugin if you want the content to work.

But just as it is right now, unless you need OpenGL for whatever reason, it's not any better than Poser 5, and is in fact more limited. No dynamics or displacement yet. :-(

Message edited on: 06/23/2004 23:55


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.