marvlin opened this issue on Jun 25, 2004 ยท 10 posts
marvlin posted Fri, 25 June 2004 at 12:26 PM
So the speed of the render is governed solely by the speed of the CPU and the RAM only effects the complexity of the render that your machine can handle. I noticed that RAM usage incremented as Poser was loading objects, reaching a plateau when the actual rendering started. Ergo, a machine with 1 gig of RAM when put up against a machine with 225 Meg of RAM both with identical processors will in theory finish the render at the same time. However, if the render has an abundance of objects which would cause the machine to attempt to utilize the full 1 gig of RAM it likely that the lesser machine would lock up. Is this the case, or am I talking a load of rubbish?
i7 5930K 3.60Ghz | ASUS X99-S Motherboard | Crucial Ballistix Sport 32GB DDR4 2400MHz RAM | NVIDIA TitanX | Antec 1000w Power supply | Windows 10 x64 Home