Forum: Poser - OFFICIAL


Subject: RAM?

marvlin opened this issue on Jun 25, 2004 ยท 10 posts


Aeneas posted Fri, 25 June 2004 at 12:39 PM

It's even more complex. Simplified, it works appr. like this: Rendering means calculating, and this is done by the Central Processing Unit. But the data that have to be calculated must be available, and, if possible, at the speed the processor works. Therefore there is so-called cache memory which stocks the data that are used and re-used, and then there is the Ram memory which is used for data that cannot be held by the cache memory. Ram is very fast, but not as fast as the processor. And when there's not enough Ram, data have to be written to the hard disk, and the speed is not sufficient to feed the processor. This can lead to problems. So if your scene contains many data that can be held in cache, the ram won't be fully used. This is, as said, nearly an oversimplifocation, but it should give you an idea.

I have tried prudent planning long enough. From now I'll be mad. (Rumi)