Leonardis opened this issue on Jun 26, 2004 ยท 29 posts
SamTherapy posted Sat, 26 June 2004 at 6:58 PM
Well, considering 3D is a somewhat complex field, and considering its relative newness in terms of application, it's hardly surprising there's not a lot you can do except bite the bullet and deal with it "as is". Then again, there are a lot of very talented and intelligent people hard at work in this very area, and if they ain't come up with anything better, there's probably a damn good reason why. As for Victoria, yes, we all commented on her rag doll arms when she was released. Everyone kinda got used to 'em by now, I guess. Me, I tend to beef 'em up for my own characters but I can't speak for anyone else. By the way, I do understand your frustration, but I willtell you that it all comes to naught unless you can actually come up with something better than the systems we currently use. The reasons everything seems overly technical is because 3D is overly technical. You're manipulating thousands of virtual points in virtual space, in more or less real time. That's the kind of stuff which makes grown computers cry. As for producing an image, it's a piece of cake...if all you want to do is "cookie cutter" images. You can buy poses, light sets, scenes, characters, hair, clothes, you name it. All you need to do is install, load and render. Et viola! (said the starving cellist, and yes, it was a deliberate error) instant art! If, however, you want to do something a little more adventurous or original, then you really will have to learn a lot of the other stuff.
Coppula eam se non posit acceptera jocularum.