bonnyclump opened this issue on Jun 26, 2004 ยท 6 posts
shadownet posted Sat, 26 June 2004 at 11:55 PM
Actually, Stephanie 3 is not much more than a scaled down V3 figure. If you have the Tailor, you might try this. 1) Import the object for V3 from the runtime:geometry folder into Poser using the import obj option from the menubar. 2) Open the hierarchy editor, select the V3 object and click on the create new figure button at the bottom of the HE editor. Poser will make the object a figure (no not a working figure, but that is okay). 3) Delete the V3 obj and load the V3 obj figure you just made - should be in the New Figures Library Folder. 4) Select the figure and click on the load morph target from the object menu. 5) Locate the Stephanie Petite obj in the runtime geometry folder and import this as a morph target. 6) Test the new morph, and watch V3 transform to SP. 7) With the morph set at one - so that Stephanie is made, use the create full body morph command from the menu to make a Full Body Morph dial in the Body group. Name it SP or whatever. Okay, now how to apply this morph to your V3 figure next. 8) Save the new V3/SP figure back to the New Figures library. 9) Open Tailor. Load your V3/SP figure as the base figure. 10) Load the DAZ V3 figure as the clothing item. 11) Select the SP FBM you made and use Tailor to transfer it as a FBM to V3 (don't worry, Tailor will make the partial body morphs needed for the body parts automatically, and link them to the FBM in the Body group) 12)Save the V3 figure as a new figure to your Poser library. 13) Launch a new empty Poser scene and load the V3 figure you just made in Tailor from the library. Test the SP full Body Morph. If all went well, you know have a working V3 figure that can morph into Stephanie Petite.