ynsaen opened this issue on Jun 27, 2004 ยท 43 posts
ockham posted Sun, 27 June 2004 at 12:14 PM
Not segmented! The best way to improve one's skills is by trying out the fancier stuff gradually or even accidentally. If you have to buy something extra to reach the next step, there's no way to [seren]dip your toe in the water. However, even an experienced user gets tired of dealing with unused stuff. One of the reasons I don't use P5 habitually is that the full complexity of the dreaded Material Room (aka Room 101) is always sitting there, showing its ugly tab on the main page; when I hit Ctrl-M, I have to thread my way through all that awful stuff to set a color. By contrast, the animation system is not a "room" or a tab; it still has to be reached and exited via the weird catch-the-box-with-the-glove game. All of these areas or rooms should be parallel; all should be reachable by menu choices and simple shortcut keys (no three-key chords); and all should be escaped by Escape. In two words: Follow Irfan.