argoforg opened this issue on Jul 02, 2004 ยท 5 posts
Brewvet posted Mon, 05 July 2004 at 5:50 PM
If both figures have the same texture in Poser then, yes, they will import identically. To have two instances of the same texture on different models will require you to import one as an individual PZ3, alter the tex as you see fit and THEN bring in the second figure. Any textures from the first that you don't alter will be, again, identical and shared. This prevents Vue from having to import fifty billion texture files when you have several characters that share texture maps. If you changed the texture settings in Poser before saving as a PZ3 then the changes will be reflected when you import them into Vue. That isthe easiest way of making certain that your characters have different textures. (Or use a different tex map in Poser, or, alternately, rename a copy 'Vickie Tex 2' for instance and apply THAT texture to Vickie number 2. As far as Poser and Vue are then concerned the texture maps are different, even if they are not.) You can also NOT import as single mesh, click on each individual body part (Once you have the figures placed to your satisfaction) and edit the body part. This SHOULD (not always- don't ask me why...) enable you to select each portion that has a different texture map and if you open it in the material preview (not material summary) you can edit it to your heart's content. Hope this helps a little bit. MN