Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Man I wish you threw up the wire frame or the wire frame imposed on the image anyway Im going to open my mouth here (might be the last time) so here goes. Id start working from the first one, first Id soften the shadows on both radial and see how that looked, then Id turn of shadows on each one separately, and then both together, and compare the three outputs. Then Id make sure sun shadows were off and drop a spot casting shadows outside the window and then try it with an array of four or five low level radials casting shadows in the same place outside the window. Then Id start experimenting with ranging the output on the two interior radials and using a gradient, until I had about 20 versions to choose from, and then Id start a slide show with the outputs and start eliminating
Message edited on: 07/05/2004 20:09
The room just is not big enought to have distance haze. (agree with Erlik). Might also suggest some texture on the ceiling and just a tiny touch of DOF. The only problem with a single spherical is that the shadows are wrong for the windows and the ambient is unrealistically high. What you need is a more parallel light from outside the windows (bright, slight yellow and hard shadows here). I would then add two wide angle conics with limited range and power on the floor to simulate the reflected scattering (use soft shadows here). I would also use one sphereical without shadows set to a low power to provide just enough ambience to pict out some detail in the shadows. This should give you a better image lighting wise. Richard
Message edited on: 07/06/2004 11:25
Pass no temptation lightly by, for one never knows when it may pass again!
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