Robo2010 opened this issue on Jul 06, 2004 ยท 21 posts
Letterworks posted Tue, 06 July 2004 at 7:31 PM
Robo, I don't have the Rudeboy mech but looking at the pic you have up there ther may be a short cut you can take. If you have you model sliced up into the various parts, as shogakusha mentions in post #7 you can cheat a bit by using the same names as the Rudeboy mech for the corresponding parts on your mech. The in the Setup room click on the Rudeboy mech as if to load it, this will load the Rudeboy skeleton structure into your mech. A bit of twitching to line the bones up to your model and then jump back into the posing room should give you a workable mech, or at least the basics. You can add bones to the basic skeleton for any parts that your mech has but the Rudeboy doesn't. If nothing else this might give you a point to start from. The biggest thing is to "slice" up your mech and name the parts the same as the corresponding parts on the Rudeboy. mike