Robo2010 opened this issue on Jul 06, 2004 ยท 21 posts
Robo2010 posted Tue, 06 July 2004 at 8:12 PM
I have a bit of the bone structuring and naming em, a little bit of understanding now. It is the Joint editor, that is now taking a tole on me, along with the Grouping. Sometimes, a bone rotating a part, tends to tear up a part of the Mech. And some other parts are not moving with a part of the mech. Their is tutorials on applying to human body shapes. But apply it to a mech, which makes it more complicated for the first time. No tutorials on that. I will have to make one in the future.