iamonk opened this issue on Jul 07, 2004 ยท 30 posts
diolma posted Thu, 08 July 2004 at 3:05 PM
I use dynamic cloth a lot, mostly for stills. Advantages: - Clothing specifically designed with for the cloth room tends to look better than the equivalent conforming clothing, especially in the more poses. - Most dynamic clothing can (with a little work in the cloth room) usually be made to fit figures it wasn't designed for, or to a morphed figure. - It works (as stated above) especially well for loose, flowing clothes (and also as bedsheets, blankets, towels etc..). - It can be affected by wind (whether in animations or stills). - (Shameless plug for someone I don't even know), SVDL has some excellent dynamic clothing for several of the milennium females, available in the freebies section. Disadvantages: - Time consuming. Dependent on the number of verts in the clothing and how many objects it has to collide with. - Needs learning. (Also time consuming.) But the more you play with it the better the results. - Laborious to save for re-use in another scene (usually involves spwning morph target, and lots of exporting/importing as .obj files). Just my 0.2 worth Cheers, Diolma