duesentrieb opened this issue on Oct 26, 2000 ยท 12 posts
bloodsong posted Thu, 26 October 2000 at 6:54 AM
heyas; you might need to invert the transparency map to get it to work in 3d progs other than poser. not sure about bryce... that uses typical alpha channels, right? i know ray dream uses 'white is transparent.' at any rate, the object/item in an alpha channel is usually black, while the 'transparen't bit is white. try it out.