shadownet opened this issue on Jul 11, 2004 ยท 12 posts
shadownet posted Sun, 11 July 2004 at 1:03 PM
Hi geep. Thanks for the help. As you know, morphs do not work well for certain transitions, such as rotating on the x,y, or z rot. Also, one magnet can replace the need for several morphs, thus making for a overall lighter prop file size. What I am wanting to do is animate the prop, which I can do with magnets. Morphs do not work as well. However, when I save the prop to the libary, the specific zone group info is not saved. I was wondering if there was a way to add this back into the PP2 file via a hack. That way the zone info for the specific groups would be there when the prop was loaded into a new scene. I think this info stays when the file is saved as a pz3. I am going to check that next and if so, maybe I can figure out what settings are needed. :O)