markschum opened this issue on Jun 25, 2004 ยท 4 posts
lesbentley posted Mon, 12 July 2004 at 4:06 PM
As far as I have been able to tell, a type 2 light is the same as an infinite (type 0) light, but has the same shadow cam as a spot (type 1) light. I have never tried using a type 2 light in Poser 5.
You can use pz2 files to swich light types, i.e.
{<br></br>version<br></br> {<br></br> number <br></br> }<br></br><br></br>light spotLight 1<br></br> {<br></br> lightType 2<br></br> }<br></br>light spotLight 2<br></br> {<br></br> lightType 2<br></br> }<br></br>light spotLight 3<br></br> {<br></br> lightType 2<br></br> }<br></br>light spotLight 4<br></br> {<br></br> lightType 2<br></br> }<br></br>light spotLight 5<br></br> {<br></br> lightType 2<br></br> }<br></br>}
A figure must be loaded in the document before this (os any other) pz2 will work, but it is not necessary for the lights to be parented to anything.
Generally speaking you should never change directly from type 0 to type 2 or visa versa, always do the intermediate step of changing to type 1 first, failure to observe this caution may lead to a rift in the space/time continum.