aodor opened this issue on Jul 14, 2004 ยท 44 posts
Aeneas posted Wed, 14 July 2004 at 11:57 AM
My main problem is a lack of workflow. Before saying anything else: it may well be that I'm still not used to it. What I don't like is that when for example I am working on a V3-based character and pose, I often have to select the camera to change its settings (focal, dolly, orbit) after which I have to restart all over selecting, say, the head, change a tad, select the camera, etc etc... Switching camera's is easily done with shortcuts, but selecting one isn't. Which is why there should be a kind of manager/dialog box in which all used elements are stored (not that dropdown list at the bottom of the "studio" but a real manager) and in which hey can be selected with one push on their name. All elements should also be named here. Example: suppose I applied the morphs of charX for V3. When several characters are in the file, it becomes difficult to remember and cumbersome to have to go back to Pose>etc etc. A manager would display for example: obj01 (that I can rename as V3charX) >body (that I can rename V3body_charY) >head (that I can rename V3head_charZ) (the head of anoher char. I purchased) etc for hair, clothes, props, camera's, lights,... and with one click on any item I reselect it. What's more: these items would be groupable in sets like lights, cameras,... I would prefer this by far to the library which can easily be replaced by a simple "open" function or a dropdown list from the main bar. (The object list would be just great for this.) in other words: get rid of that Metacreations feel and get a good interface.
I have tried prudent planning long enough. From now I'll be mad. (Rumi)