paulwillocks opened this issue on Jul 14, 2004 ยท 28 posts
numanoid posted Wed, 14 July 2004 at 11:16 PM
I know GI is a viable option, but I don't see it as a neccesity for realism. I have seen realistic 3D renders dating back to five years ago, and then there was nothing like GI or bounce lighting, so I think that the insistance on some new technologies are sometimes over emphasized. The secret is not to get new technologies, but to understand the limits of the current ones, and to know how to push those limits beyond what was intended to get the effect you want. That render is by 3Dream, and claims to have no postwork. And it is a Poser model, so I assume it is a Poser render. I have similar renders but I am not at my Poser PC now, some of us are forced to work by the evil capitalist society that won't let me sit at home and play with Poser all day. PS. I am not saying that new technologies are bad, or not neccesary, I am just saying that the lack of certain technologies in Poser are not the reason why realism is so hard in Poser. Realism is actually very subjective. I have seen photos that look unreal, and pencil sketches that look real. And what may look like realism in Poser to one person may not look like realism to another.