draculaz opened this issue on Jul 15, 2004 ยท 49 posts
AgentSmith posted Fri, 16 July 2004 at 2:52 AM
From Susan Kitchens' "Real World Bryce 4", page 636 (she also created tutorials used in the Bryce manual) "The rendering method that treats every object as a potential light source is called radiosity. With all the added rendering calculations, radiosity is an extremely time-consuming method. (Radiosity in not used in Bryce)" "If a light is shining toward a mirror, when you look into the mirror, not only do you see the light, but the light shines ino your eyes" "But, if you set up a [mirror] in Bryce, it will not work that way."
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