notefinger opened this issue on Jul 14, 2004 ยท 18 posts
mmoir posted Mon, 19 July 2004 at 7:15 AM
Could you not build your boat and water as one vertex object in the vm and use shading domains to texture the water and boat .Then all you would have to do is select vertices for both the boat and waters edge around the boat and move them where you want the boat to go. I think this should work. Mike