Veritas777 opened this issue on Jul 19, 2004 ยท 28 posts
Veritas777 posted Mon, 19 July 2004 at 10:25 PM
Attached Link: http://shade.e-frontier.co.jp/en/shade/index.html
No offense taken- I just think you haven't understood what I'm trying to say. Poser is probably NOT, in its current form, going to make the jump into a game tool. That's why I am alluding to a GMAX toolset link-up. It's possible to exchange files between them now- mostly GMAX to Poser. What I'm really talking about is the BIGGER PICTURE, and why a company like e frontier, Inc. purchased Poser. e frontier sells TOOLSETS to make stuff, and in Japan, their big claim to fame are the realistic Japanese babes that consumers can buy and play with- mostly in multimedia CD form. In Japan, (like SONY, etc.) companies see software as something to make PRODUCTS with, not just pretty pictures. Making pretty pictures is not a major business, however, making Multimedia Products and Games is a MULTI-Million dollar business. Point is-- E frontier has bigger marketing plans for the Poser market than just selling an upgraded Poser--and so, GMAX is also an American software company with a similiar philosophy- people buy MAX to make MONEY, not just pretty pictures to show in on-line galleries. I'm talking mostly about the reality of the marketplace, not artistic show-and-tell, which is what the Poser Gallery scene is about. People making add-on models for popular games can make $100,000 a year- I doubt that Poser model makers are making that kind of income from Renderosity sales. So, yes, I'm talking about making MONEY, not "ART". Its a "nasty" subject, but I think some of the serious model makers out there wouldn't mind making a bigger income from their efforts. It's probably them I'm really talking too (and maybe the Renderosity management, who must know that money, in fact, pays the bills at the end of the day.)