1. Made a zombie in poser and exported as an object. 2. Imported the obj into bryce. Rotated it to lay on the ground plane. Altitude rendered from the top camera. 3. Forgot to get screen captures from some steps. Duplicated object. Ungrouped. Enlarged parts of 2nd object in the XYZ axis. reduced size in Y axis, or whichever axis you are viewing in, till 2nd object is about half the height of the original. Altitude rendered. 4. Opened both altitude renders in image editor. Gaussian Blurred image of double object. copy & pasted single object on top of blurred image. 5. Rendered color image to use as texture later. Closed file, so I couldnt go back and get screen captures. 6. Start new document. Created terrain. used composted picture (4) as terrain map. Created material using color render and texture to give decay effect. 7. The final object.