Kemal opened this issue on Jul 21, 2004 ยท 11 posts
diolma posted Thu, 22 July 2004 at 5:36 PM
Well, this discussion went a little too deep for me at the time I read it (about 10 mins before my bedtime), but I still managed to come up with a related question:
Given that the theme of this thread is "make liquid look more realistic" (and given that we're talking about close-ups here), is there any way to simulate the meniscus? My only idea so far is to use some booleans: one well-flattened sphere (to create the initial curve), grouped with a "negatived" a cylinder (carefully positioned) negatived against the flattened sphere (to create a flat bottom surface), both booleaned negative against the top of the liquid.
errm.. I hope that made sense. I'm 2 mins from bed-time, and mind is running liquidly...
Oops - didn't meant to post twice; I'm not sure how that happened! (I didn't intend to post once, til I'd re-read what I'd written, but it happpened anyway - all by itself, or so it semed - I must have hit some key by mistake):-)) Cheers, Diolma
Message edited on: 07/22/2004 17:49