cckens opened this issue on Jul 23, 2004 ยท 9 posts
cckens posted Fri, 23 July 2004 at 5:52 PM
Daigoro,
See above. And I may do a little animation along with it, but we'll see. I may not even make the entry date, but I'm going to have fun with it while I can.
Falcon,
Total VM. I had a bear of time to get it done. I even modelled the lines in his face as I just couldn't get a bump map to do it... I tried though.
Beetle-car,
Alas, a traditional tutorial would not be something that I could do. You see I didn't use the traditional method of box modelling. Rather, I booleaned 4 spheres to create the head and nose, then started pulling vertices around until I got what I wanted. I may have a few words to say about modelling face lines, but that is rather boring, and in most cases tends to add a lot to the poly count. In this case the whole thing is a low poly model, including the above new shot of his body. Still have a lot to go, but I guess it's a start.
Some cred to the right folks...
Thanks Litst for the eye shader. I don't think this guy'd be believable without that.
To the guys who share the Wings3D forum, for letting me lurk and learn that I can't model that way... Maybe someday...
And let's not forget Kix for Modding this forum... Haven't heard from him in a while...
Ken