Forum: Poser - OFFICIAL


Subject: P5 material question - speckles in glass

FyreSpiryt opened this issue on Jul 24, 2004 ยท 34 posts


maxxxmodelz posted Sat, 24 July 2004 at 11:43 PM

This is a "must-solve" problem in P5 I would imagine. If indeed it's the shadows causing that undesireable effect, then I have to wonder why he still got the effect when he rendered without the shadows.

Glass is often a difficult material to nail down perfectly, even in other apps, but I've only ever seen shadows produce that kind of effect from refraction in Poser. Usually it's a matter of ray depth, IOR value, or "exit color" that produces black artifacting in the material. But Firefly seems to handle all this a little different than I'm used to dealing with in other apps. There doesn't seem to be as much up-front control over refraction materials as I'm used to dealing with, but I'm sure somewhere in the various node connections or light settings there's a solution.

Message edited on: 07/24/2004 23:47


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.