I would had put more work into making the picture not only seamless, but to subdue the repetitive effect if it were a picture of grass or dirt, something that would be tiled on infinite plains or such. But, with rusted metal, as long as you aren't scaling your texture up ridiculously high, the repeating won't ever show. I used cylindrical and Object Cubic mapping here, scaled between -10% to +10%. And, with various mapping, and material settings, you can use the same picture on multiple areas. Here Kemal's picture is used on all areas of the kettle, just with different settings. Thanks for the cool texture!!! AgentSmith
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