Forum: Poser - OFFICIAL


Subject: Rendering Problems

Robo2010 opened this issue on Jul 25, 2004 ยท 28 posts


Aeneas posted Sun, 25 July 2004 at 5:11 PM

I have loaded Lisa, and with your settings, my result is approximately the same. So I took a look at the textures themselves. This is freestuff, so no crits meant! Lisa's bodymap is 1500x1900 pixels The Headmap is 2000x1360 pixels. This means that the width of the neck is more that the total width of the body with the skin "peeled off". There are far more pixels in the head part than in the body, so the head texture is much finer. For a close-up render, these maps aren't detailed enough. I also have the impression that the maps aren't fully based on skin. It's also bizarre that the body is less wide than the head. To give a comparison (once again my excuses to the creator of Lisa. Lisa *is* a freebie!) with the International maps at Daz: Body texture: 4000 X 5333 pixels Head Texture: 2719 x 4000 pixels You'll notice that the body is wider than the head and that the size is much bigger, meaning that there will be many more pixles in the same textured V3. The pixels won't be as visible. Otoh: The result is miles apart from what you showed first.

I have tried prudent planning long enough. From now I'll be mad. (Rumi)