Essexboy opened this issue on Jul 26, 2004 ยท 14 posts
EnglishBob posted Mon, 26 July 2004 at 10:26 AM
When saving from UVMapper, there is an option 'export normals'. If you uncheck that, it will remove the normals there and then. No OBJ hacking required. Your model might still be on the heavy side after that, though. How many polygons does it have? UVMapper will tell you that as well - select Statistics from the Help menu.