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Yes it's parametric. for the final pic I changed it to parametric scaled, didn't fix it of course but did give her a more roughed up look. Texture worked fine for the head, hair, and clothes, just the body tex got messed up. I had thought that this happened around untitled12.br5 or so, but looking back, it's wrong as soon as I imported the figure. I'm pretty sure it's a Poser to Bryce fluke. Somewhere the UV data got lost. Couldn't tell in the test renders, thought it was something else. Could reload the obj re-export the obj from poser to find out if it was poser or bryce that dropped the ball, but as long as it doesn't become a habit.... Yeah, I turned off the other channels in the material, didn't help.