This image is to show that the light leak problem has been sorted. The cube primitive in image 1 is a Bryce 5 PARAMETRIC, and obviously has problems. The cube primitive in image 2 is a GEOMETRIC (imported geometry) replacement, and solves the light leak problem. PRO-RENDER will come with any replacement primitives needed. After sorting the light leak problem, I kind of assumed that using replacement primitives would also solve the boolean problem. Unfortunately though, booleans still don't work properly. This won't be a problem to anyone who imports objects though. Len.
The wait can be horrific, but the outcome
can be worse - pumeco 2006