Forum: Bryce


Subject: Q about smoothing imported objects in Bryce...

draculaz opened this issue on Aug 06, 2004 ยท 16 posts


pauljs75 posted Fri, 06 August 2004 at 8:10 AM

It's probably the smoothing angle. Anyhow I doubt it's split verices, because Wings' winged edge topology doesn't normally do that. (With maybe the exception of separate material groupings or extracted/cut objects.) Maybe a pic of the model mesh and the render would make it easier to figure out what's going on.


Barbequed Pixels?

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