First, you can scale David up to M3 size (aboput 112%), but the clothing won't conform right. David has different JPs than M3. You can, by exporting the clothing object, reimporting it, and boning it to David (with a few magnets for fitting), make it work. It sounds like a lot, but actually it isn't all that difficult. David is actually only small in comparison to M3 and Vicky. If you want to scale him up to about 110%, he's their size. Just remember to scale his clothing up too. Dodger has a freebie to transfer David morphs to his Aeon characters (M3 based). If you use the morphs on lets say, Seth, the Aeon Teen Boy, and save the figure, you can use MorphManager to transfer them to M3. I think he's going to be doing David to M3 morph transfer freebie sometime. Of all the figures Daz has put out, I think David is the best. He poses better and his morphs are much better. In fact, he has morphs that other characters don't have. His Definition morph adds cut to his muscles without increasing bulk. His Tone morph is much better than M3's. You can also transfer V3 morphs to David using MorphManager. I took all those heads of V3 (Celtic, Germanic, etc), and use them all the time on him. Here's David scaled at 112%. Both David and M3 are using the DAVID Muscular2 morph (for M3 provided by Dodger).