Robo2010 opened this issue on Aug 07, 2004 ยท 33 posts
ynsaen posted Sun, 08 August 2004 at 2:24 AM
Bobbi, Any product -- not just from DAZ, but from any merchant -- which makes use of ERC or JCMs is using a form of crosstalk. The objects which are most heavily affected by this are those that used "superconforming" -- that is, they are designed to pretyt much automatically pick up the morphs from the figure they are being conformed to. In the case of V3, this is going to consist of most of her morphing clothing. It also includes V3 herself. These functions, and the latest cool hack of INJection channels, may not work in Poser 6. At all. The reason for this is simple, and if they don't work, it really wouldn't be the fault of Curious Labs, nor would it neccessarily be the fault of DAZ or anyone else, either. These things are hacks. They are based on careful analysis of the old code base for Poser 4, including functions that were not used in Poser 4 for various reasons but are there. Some other items that use hacks include MAT files, Partial MAT or partial Pose files, some lights (there is a third light type in poser that is "buried"), and various odds and ends throughout most 3rd party product. DAZ is fairly consistent in making use of these hacks as they do improve the overall usability of the figures and such. Things such as MAT files allow us to work more rapidly and with less fuss. However, all of these things are hacks, and while the argument can be raised that "CL should listen to the people", the flipside is that CL did listen -- crosstalk was fixed because it was an acknowledged bug and the stink raised about it shortly after P4 was released was just as loud as the stink made over P5 in general. So, as the code moves forward and the program is developed, the things in the code that allow these hacks to work may not function in future versions -- this is a maybe, not a won't. Long winded response to your question, I know, but I hope it answers at least in some part what you asked. I'll also point out yet again that PhilC has posted the methodology to create superconforming clothing for Poser 5 (stuff that works automagically) and is well worth checking out -- the modifications are reasonable and might help in this situation. I say might, because the catsuit can only assume those morphs which it has -- and it does not have all the morphs that V3 does. Also, it does not match those morphs exactly beyond the "1" setting, and since the JCM's are slightly disabled in P5, it does not "flex" the way that V3 does, so there will be poke through often with a garment as close fitting as that one. Lastly, some scaling after the copy/paste in specific areas and done intelligently will aid you in your quest as well...
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)