iamonk opened this issue on Aug 09, 2004 ยท 20 posts
Kiera posted Mon, 09 August 2004 at 1:10 AM
There are three options that I use, depending on the situation. 1) In Rendering options, uncheck smooth polys. 2) In the properties box for the ballooning object, uncheck smooth polys. 3) In a modelling application (or UVMapper) you can try splitting the vertices and reimporting to Poser. Sometimes it helps. Sometimes it doesn't.