rglass opened this issue on Aug 09, 2004 ยท 9 posts
rglass posted Tue, 10 August 2004 at 2:11 AM
thanks to everybody for trying this.
I think I figured out what was wrong (it's still a bug).
Here's a working scene:
and here's my setup:
Now here's where it falls apart. If you make your alpha plane TOO BIG and push it way into the background (like I originally did), then you'll get the strange alpha channel problems:
(look at the top of the deathstar planet)
thanks everybody.