compiler opened this issue on Aug 10, 2004 ยท 16 posts
Bobasaur posted Wed, 11 August 2004 at 10:47 AM
I really hope that at some point in the future CL creates something built-in to the software that hides dials. For example, once I've got a character set up, I don't need many of the dials to animate it. They just get in the way when I'm looking for specific parameters that I want to animate.
Before they made me they broke the mold!
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