Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Can you give a few more details of what it is you're doing? OBJ files contain UV coordinates, that's what you see a representation of on the texture template. UVmapper can alter the position of, or create new UV coordinates as well as save out a template of existing ones. Once an OBJ's UVs have been altered it must be re-saved or saved to a new file. -JH.
I open the file in U.V. Mapper,set my map to planar, export the obj.,export the map.Then I open the texture map in P.S.and texture the areas. Save as a pict or a .jpg file.Either way I get the message.I then import the model generated by U.V.M. and go to render/materials in Poser.I load the texure map I textured in P.S.and then try to render, that is when the error pops-up.
Try one of the earlier versions of UVMapper to see if it still dosn't work. Perhaps the latest one dosn't work as well with your OS? I'm on MAC OS 8.1 & the new version of UVMapper seems to work well (only tested one thing so far). Just for the heck-of-it open the pict file in GraphicsConverter & re-save as "web-ready" to omit the resource fork. Also, if it's a huge file you may be having a problem with not enoughe memory, Poser assumes it can't find a file when it runs short.
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I kind of new with the U.V. Mapper. I have follod everything, but when I try to render I get the error message "File does not exist or can not be read".I must have missed something in the steps.What gives?