SnowSultan opened this issue on Aug 14, 2004 ยท 18 posts
Veritas777 posted Sat, 14 August 2004 at 6:21 PM
Attached Link: http://www.DavidGould.com
Well, like Genny said- the other alternative is Stewers Toon software. It's really excellent for creating a TOON effect, but it's not the same thing as Z-Toon. Stewer's effect is more like a CEL Shade effect, or an "inker" effect. It looks more like what you would see in some commercial "Cel Shaders" used in MAX or Lightwave. Stewer's effect is very much affected by the lighting used, and once you played with that aspect, the effect is greatly magnified depending upon the lighting angles. I think that in my experiments that Stewer's effect in combo with Z-Toon seemed to make little difference. But what Z-Toon does is very much what some commercial Cel Shaders do, actually- like "Illustrate!" for MAX. The main difference with Illustrate! is that it is specifically designed to incorporate both the flat optical effect and the use of applied CEL Mats to create a very Cel Shade TOON effect- this includes CEL Shadow effects as well. When I started to use Illustrate several years ago I long suspected that it used an "optical" trick to simulate a flat surface. But I never did actually know how until I saw SnowSultan's Z-Toon effect. Illustrate and other Cel Shader and Inkers create a NEW Camera view that applies all the effects in one shot with out all kinds of other manipulation or post processing (and Illustrate can be tweaked to deliver lots of different TOON and COMIC looks.) DAZ Studio can certainly support various TOON, CARTOON and COMIC Inkers, Shaders, etc. It's just that no one has released any yet- which probably won't happen until DAZ Studio goes into official release as Version 1. Stewer's shader just gives you a taste of what is to come!