If you have a modeler that can export .obj files, this wouldn't be so difficult, depending on the look you wanted. The attached pic shows a few minutes work, taking vicky's forearm and hand and attaching them to her shins, which were cut off below her knees. This is a fairly rough hack job, but gives you an idea of one approach you could take. The actual modeling process is fairly simple, first I posed Vic3 in Poser so her hands were at 88 degree bend, then exported the forearms and hands and fingers as a .obj file. I then imported them into LW, scaled, rotated the arm units, deleted the parts of the legs I was replacing, and then welded them together. The Poserising process (which I didn't do) would be the worst of it, with the tricky hand joints needed to be duplicated and modified for the new 'legs'. Anyway, like a said, just one approach you could take. Regards- Lemurtek