Forum: Poser - OFFICIAL


Subject: Will Poser ever take on Maya?

eecir opened this issue on Aug 20, 2004 ยท 29 posts


maxxxmodelz posted Sat, 21 August 2004 at 3:27 PM

" I just think for the simple act of animating a character in the future Poser should out do Maya. Maya has a whole heap of stuff bolted to it that can only slow down the animation process. Poser has to improve in the future as it's one of the few dedicated character animation programs available."

The "heap of stuff" Maya has bolted to it are actually there (for the most part) to assist in the animation process. Just about everything in Maya is ultimately geared toward complex animation.

In order for Poser to even make a dent, it would need to be restructured from the ground up. I'm not saying the current animation tools in Poser are horrible (they're actually quite sufficient), but they suffer from a stop-and-go workflow and efficiency problems that need to be addressed.

If you've ever seen someone adept with Maya or 3dsMax or Lightwave do their work, then you'd understand how efficient those programs can be compared to Poser. Of course, Poser makes things a lot easier in the fact that you don't have to start from scratch on a project, but mostly all the "extras" that are integrated into the high end programs are there to assist the modeler/animator in their job, and contrary to common misconception, they actually do just that.

Poser has great potential though, but I don't expect it will come anywhere near what these other programs like Maya are capable of. Not without totally abandoning it's base market. Message edited on: 08/21/2004 15:30


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